BLOCKS Metaverse
I engineered almost the entire 3D "Game Engine" using three.js for the company, which was used for a multiplayer social experience.
I engineered almost the entire 3D "Game Engine" using three.js for the company, which was used for a multiplayer social experience.
I created an art gallery experience that showed off a dynamic set of NFTs, and allowed movement and gallery selection in the browser.
I designed and filmed two intro Unity courses and an intro Virtual Reality course on the platform.
I built a product walkthrough for a laptop that the design agency was in charge of advertising.
Assisted with features to build out this VR-centric art gallery hosted on the web.
Developed a Unity plug-in that enables usage of Ozone's Rig Studio, allowing users to use their rigs in Unity in a new way.
Built all of the UI architecture for this work-in-progress mobile game.
Created this in my free time as a hobby project. It is an RPG fighting game.